The Transition from Game Design to Development Platform When 3lbGames released their mixed reality game, Grokit, it was a culmination of a years-long effort to create a multiplayer experience with an intuitive design that could be enjoyed by players of varying skill levels. By incorporating features such as hand tracking, players could quickly grasp the [...]
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CEO Robin Moulder, Technical Direction Chris Castaldi, and Creative Director Cordelia Wolf attend the Meta Presence Platform Hackathon The 3lbGames team has recently returned from this year’s Meta Presence Hackathon with a lot to celebrate! This event was a valuable opportunity for 3lb to demonstrate their expertise in spatial computing development, but also their determination [...]
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